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Dying Light 2: Lead Designer explains the shift and gameplay

In the latest edition of the Edge Magazine, Tymon Smektala spoke about Dying Light 2: Stay Human. SmekTala is employed by Techland as a technical lead designer. In the interview, he explained in detail why the Polish developer studio has decided on a further shift. According to his statement, all created contents are tested twice. The game contains complex systems created by several hundred employees. In the course of production they gradually engage each other. However, several cases are discovered in which this is not so. These errors must be resolved for a smooth gaming experience. In most cases, these are simple troubleshootings. Of these, as many bugs have to be tested and removed as possible. The content development, however, has already been completed. We will use the extra two months exactly. And maybe we will also install one or two Easter Eggs..., the developer. Each skill is a gamechanger Next, SmekTala went closer to improving the progress systems: In the original, so...

Techland reveals why he was delayed Dying Light 2

A little over a month ago , Techland announced that Dying Light 2: Stay Human It would be delayed until February 2022. This aroused many alerts among users, who claimed that the game was in Very bad condition and some were even insinuating that it would be canceled. Well, his authors finally went out to deny all this by explaining the true reason behind his delay. Talking with Edge Magazine , Tymon Smektala , the main designer of the game, affirmed that there are hundreds of people working on this and things do not always go well when you try to put together the final version, so you will take this extra time for Correct all the problems that users could have. We are reviewing everything again. Dying Light 2 is full of complex and interconnected systems created by hundreds of people - somewhere in the production began to fit together with each other, but we also started discovering cases where this did not happen, and we want to correct it. Normally these are simple mistakes, but ...