Skip to main content

Solar Ash: Release of surreal adventure postponed - new appointment is

Actually, Solar Ash should appear the new factory of Heart Machine s Hyper Light Drifter maker, the end of this month for the PC and the PlayStation platforms.

However, as the independent studio grasped in a current message, interested players will have to be a little longer to be patient as the release of Solar Ash had to be postponed at short notice. According to the official statement of Heart Machine, Solar Ash simply needs a little more development time, as the challenges faced with the developer studios faced due to the Covid-19-Pandemic and sometimes faced confronted, even with the work on Solar ASH caused delays.

More time for the final finishing touch

Furthermore, it means that the developers want to use the extra time to miss the Action Platformer the final finish and to make smaller bugfixes. A new releaseMIN was included in the context of the shift: December 2nd 2021. With Solar Ash , the PC (via the Epic Games Store), the PlayStation 4 and the PlayStation 5. On the PS5 we may be about one Support the dualSense features are happy to which so far no concrete details have been mentioned.

on the topic: Solar Ash - New gameplay Trailer published for action game

In Solar Ash you take control of the vidrunnerin Rei, who wants to save your home in front of the ultravoid. Here we have to do it with a gigantic black hole that threatens to devour the entire world. With a view of the game world, the creators of Heart Machine promise a varied and exciting world in which you can lose you.

In the playful area in turn, Solar Ash is said to point above all with its rapid platform and action aspects.

We Are Delaying Release of Solarash Until December 2, 2021. Full Statement Here: pic.twitter.com/cfps5skbma

  • Heart Machine Official (@heartmachineHQ) October 13, 2021

Other messages on Solar Ash.

Comments

Popular posts from this blog

Diablo Immortal: Focus on mobile, PC port with defects

Diablo Imortal appears on June 2, 2022 and the Blizzard developers use the time until the release to grind the mobile version, The PC port for the simultaneous beta and of course also to make it clear to to stir the advertising drum. For example, Game Director Wyatt Cheng recently took the time to answer questions from the Community about Diablo Immortal in the discord channel of the Immortal Reddits (via Wowhead). Diablo Immortal: Recap of Q&A with Wyatt Cheng The topics of Q&A revolved around class replenishment, regions, PC port, API, Legendarys and character places, among other things. Here are the most important findings from the question and answer session. Solo players will reach limits here and there in Diablo Immortal, but thanks to the beta feedback, there are now significantly more content that is suitable for solo players. Work is still being carried out on the mouse and keyboard control. The PC version of Immortal will be in a beta phase for the releas...

Relaxable as Minecraft: Clean up game storms Steam

In the Steam charts, a new chill game holds a move and convinces playing with a simple concept: unpacking and giving objects. But even console owners and owners come to their costs. Unpacking: Relaxed tidying up steam user Just a day is Unpacking outdoors and already climbs it in the list of current Steam topseller. There, the indie game is currently comfortable next to the Guardians of the Galaxy and enjoys its very positive evaluations. In the reviews for the game is praised above all the beautiful pixel style as well as the general atmosphere that invites you to relax. There are no time NOT or even a wealth of side quests that make you pressure. It s just about unpacking items from boxing and give you a new place. Boring is unpacking but by no means. Some describe that hours in the game like minutes feel, because they are completely drawn in the bann of the games. (Source: Steam Topseller, Unpacking Reviews) That s why it s in unpacking Unpacking deals with the topic of cha...

Dynamo Dresden collects last minute

Dynamo Dresden has not yet completely averted the direct descent from the 2nd Bundesliga. The Saxons had to be satisfied with a 1-1 (0: 0) in the home game against Jahn Regensburg on Saturday, but with 31 points there are hardly any more relegation rank 16. Christoph Daferner (73.) scored 1-0 for the hosts, Andreas Albers (88th), the equalization was achieved. Erzgebirge Aue can still pass Dynamo with three wins. FC Ingolstadt is determined as a relegation. However, the distance from Dynamo to SV Sandhausen in position 15 is seven points, so that Dresden must adjust to the relegation duel against the third of the 3rd division. Already in the sixth minute, Michael Akoto put a shot against the latte for a first exclamation mark from the host's perspective. The Dresdeners started with a lot of vigor, but the game flattened out in the further course. Goal opportunities remained in short supply on both sides. Akoto was only involved again in the 43rd minute, but he did not hit ...